﻿using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;

public class ChangeToBattle : MonoBehaviour
{

    // Use this for initialization
    void Start()
    {

        var audioClip = Resources.Load("Sound/bg_01") as AudioClip;
        MusicMgr.Instance.PlayBg(audioClip);
    }

    // Update is called once per frame
    void Update()
    {

    }

    public void OnBtnClick()
    {
        ZoneManager.Instance.ClearZone();

        SceneManager.LoadScene("Battle");
    }
}
